Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/Metadata/PrecursorDoorwayMetadata.cs
2025-07-06 00:23:46 +02:00

31 lines
747 B
C#

using System;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata
{
[Serializable]
[DataContract]
public class PrecursorDoorwayMetadata : EntityMetadata
{
[DataMember(Order = 1)]
public bool IsOpen { get; }
[IgnoreConstructor]
protected PrecursorDoorwayMetadata()
{
//Constructor for serialization. Has to be "protected" for json serialization.
}
public PrecursorDoorwayMetadata(bool isOpen)
{
IsOpen = isOpen;
}
public override string ToString()
{
return $"[PrecursorDoorwayMetadata isOpen: {IsOpen}]";
}
}
}