25 lines
858 B
C#
25 lines
858 B
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxClient.MonoBehaviours;
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using NitroxModel.Packets;
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using UnityEngine;
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namespace NitroxClient.Communication.Packets.Processors;
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public class SeaDragonSwatAttackProcessor : ClientPacketProcessor<SeaDragonSwatAttack>
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{
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public override void Process(SeaDragonSwatAttack packet)
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{
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if (!NitroxEntity.TryGetComponentFrom(packet.SeaDragonId, out SeaDragonMeleeAttack seaDragonMeleeAttack) ||
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!NitroxEntity.TryGetObjectFrom(packet.TargetId, out GameObject targetObject))
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{
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return;
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}
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using (PacketSuppressor<SeaDragonSwatAttack>.Suppress())
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{
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seaDragonMeleeAttack.seaDragon.Aggression.Value = packet.Aggression;
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seaDragonMeleeAttack.SwatAttack(targetObject, packet.IsRightHand);
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}
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}
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}
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