14 lines
470 B
C#
14 lines
470 B
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxClient.GameLogic;
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using NitroxModel.Packets;
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namespace NitroxClient.Communication.Packets.Processors;
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public class AttackCyclopsTargetChangedProcessor : ClientPacketProcessor<AttackCyclopsTargetChanged>
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{
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public override void Process(AttackCyclopsTargetChanged packet)
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{
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AI.AttackCyclopsTargetChanged(packet.CreatureId, packet.TargetId, packet.AggressiveToNoiseAmount);
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}
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}
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