21 lines
536 B
C#
21 lines
536 B
C#
using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxClient.GameLogic;
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using NitroxModel_Subnautica.Packets;
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namespace NitroxClient.Communication.Packets.Processors;
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public class RocketLaunchProcessor : ClientPacketProcessor<RocketLaunch>
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{
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private readonly Rockets rockets;
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public RocketLaunchProcessor(Rockets rockets)
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{
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this.rockets = rockets;
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}
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public override void Process(RocketLaunch rocketLaunch)
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{
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rockets.RocketLaunch(rocketLaunch.RocketId);
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}
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}
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