42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
using System;
|
|
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
|
|
using System.Collections.Generic;
|
|
using BinaryPack.Attributes;
|
|
using System.Runtime.Serialization;
|
|
using NitroxModel.DataStructures.Unity;
|
|
|
|
namespace NitroxModel.DataStructures.GameLogic.Entities;
|
|
|
|
[Serializable, DataContract]
|
|
public class CreatureRespawnEntity : WorldEntity
|
|
{
|
|
[DataMember(Order = 1)]
|
|
public float SpawnTime { get; set; }
|
|
|
|
[DataMember(Order = 2)]
|
|
public NitroxTechType RespawnTechType { get; set; }
|
|
|
|
[DataMember(Order = 3)]
|
|
public List<string> AddComponents { get; set; } = [];
|
|
|
|
[IgnoreConstructor]
|
|
protected CreatureRespawnEntity()
|
|
{
|
|
// Constructor for serialization. Has to be "protected" for json serialization.
|
|
}
|
|
|
|
/// <remarks>Used for deserialization</remarks>
|
|
public CreatureRespawnEntity(NitroxTransform transform, int level, string classId, bool spawnedByServer, NitroxId id, NitroxTechType techType, EntityMetadata metadata, NitroxId parentId, List<Entity> childEntities, float spawnTime, NitroxTechType respawnTechType, List<string> addComponents) :
|
|
base(transform, level, classId, spawnedByServer, id, techType, metadata, parentId, childEntities)
|
|
{
|
|
SpawnTime = spawnTime;
|
|
RespawnTechType = respawnTechType;
|
|
AddComponents = addComponents;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return $"[{nameof(CreatureRespawnEntity)} SpawnTime: {SpawnTime}, RespawnTechType: {RespawnTechType}, AddComponents: [{string.Join(", ", AddComponents)}] {base.ToString()}]";
|
|
}
|
|
}
|