Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/ReefbackEntity.cs
2025-07-06 00:23:46 +02:00

38 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using NitroxModel.DataStructures.Unity;
namespace NitroxModel.DataStructures.GameLogic.Entities;
[Serializable, DataContract]
public class ReefbackEntity : WorldEntity
{
[DataMember(Order = 1)]
public int GrassIndex { get; set; }
[DataMember(Order = 2)]
public NitroxVector3 OriginalPosition { get; set; }
[IgnoreConstructor]
protected ReefbackEntity()
{
// Constructor for serialization. Has to be "protected" for json serialization.
}
/// <remarks>Used for deserialization</remarks>
public ReefbackEntity(NitroxTransform transform, int level, string classId, bool spawnedByServer, NitroxId id, NitroxTechType techType, EntityMetadata metadata, NitroxId parentId, List<Entity> childEntities, int grassIndex, NitroxVector3 originalPosition) :
base(transform, level, classId, spawnedByServer, id, techType, metadata, parentId, childEntities)
{
GrassIndex = grassIndex;
OriginalPosition = originalPosition;
}
public override string ToString()
{
return $"[{nameof(ReefbackEntity)} GrassIndex: {GrassIndex}, OriginalPosition: {OriginalPosition} {base.ToString()}]";
}
}