második proba
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@@ -474,89 +474,70 @@ namespace KCM.LoadSaveOverrides
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{
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Main.helper.Log("Starting villager state resync after load");
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// Wait a frame for all systems to initialize
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System.Threading.Tasks.Task.Delay(100).ContinueWith(_ =>
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// Simple resync without async complications
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Main.helper.Log("Performing villager resync");
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// Force villager system refresh
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if (VillagerSystem.inst != null)
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{
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try
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{
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Main.helper.Log("Performing delayed villager resync");
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var villagerSystemType = typeof(VillagerSystem);
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var refreshMethods = villagerSystemType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)
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.Where(m => m.Name.Contains("Refresh") || m.Name.Contains("Update") || m.Name.Contains("Restart"));
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// Resync all villager positions and states
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for (int i = 0; i < Villager.villagers.Count; i++)
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foreach (var method in refreshMethods)
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{
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Villager v = Villager.villagers.data[i];
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if (v != null)
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if (method.GetParameters().Length == 0)
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{
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try
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{
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// Force position update
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Vector3 currentPos = v.Pos;
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v.TeleportTo(currentPos);
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// Use reflection to check and fix villager state
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var villagerType = typeof(Villager);
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var workerJobField = villagerType.GetField("workerJob", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
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var workerJob = workerJobField?.GetValue(v);
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// Ensure villager is in correct system lists
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if (workerJob != null && Player.inst != null)
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{
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if (!Player.inst.Workers.Contains(v))
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{
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Player.inst.Workers.Add(v);
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}
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}
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else if (workerJob == null && Player.inst != null)
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{
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if (!Player.inst.Homeless.Contains(v))
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{
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Player.inst.Homeless.Add(v);
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}
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}
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}
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catch (Exception e)
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{
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Main.helper.Log($"Error resyncing villager {i}: {e.Message}");
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method.Invoke(VillagerSystem.inst, null);
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Main.helper.Log($"Called VillagerSystem.{method.Name}()");
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}
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catch { }
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}
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}
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// Force job system to re-evaluate all jobs
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if (JobSystem.inst != null)
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{
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try
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{
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var jobSystemUpdateType = typeof(JobSystem);
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var updateMethods = jobSystemUpdateType.GetMethods(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
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.Where(m => m.Name.Contains("Update") || m.Name.Contains("Refresh"));
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foreach (var method in updateMethods)
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{
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try
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{
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method.Invoke(JobSystem.inst, null);
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Main.helper.Log($"Called JobSystem.{method.Name} for resync");
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}
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catch { }
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}
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}
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catch (Exception e)
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{
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Main.helper.Log($"Error updating job system: {e.Message}");
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}
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}
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Main.helper.Log("Villager state resync completed");
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}
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catch (Exception e)
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{
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Main.helper.Log($"Error in delayed villager resync: {e.Message}");
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Main.helper.Log($"Error refreshing villager system: {e.Message}");
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}
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});
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}
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// Force job system refresh
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if (JobSystem.inst != null)
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{
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try
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{
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var jobSystemRefreshType = typeof(JobSystem);
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var refreshMethods = jobSystemRefreshType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)
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.Where(m => m.Name.Contains("Refresh") || m.Name.Contains("Update") || m.Name.Contains("Restart"));
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foreach (var method in refreshMethods)
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{
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if (method.GetParameters().Length == 0)
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{
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try
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{
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method.Invoke(JobSystem.inst, null);
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Main.helper.Log($"Called JobSystem.{method.Name}()");
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}
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catch { }
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}
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}
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}
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catch (Exception e)
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{
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Main.helper.Log($"Error refreshing job system: {e.Message}");
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}
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}
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Main.helper.Log("Villager state resync completed");
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}
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catch (Exception e)
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{
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Main.helper.Log($"Error starting villager resync: {e.Message}");
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Main.helper.Log($"Error during villager resync: {e.Message}");
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}
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// Ensure villager is in correct system lists
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