Files
K-C-Multiplayer/Packets/Game/SetSpeed.cs
2025-12-14 01:45:02 +01:00

29 lines
651 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace KCM.Packets.Game
{
public class SetSpeed : Packet
{
public override ushort packetId => (int)Enums.Packets.SetSpeed;
public int speed { get; set; }
public override void HandlePacketClient()
{
if (clientId == KCClient.client.Id) // Prevent speed softlock
return;
SpeedControlUI.inst.SetSpeed(speed);
}
public override void HandlePacketServer()
{
//throw new NotImplementedException();
}
}
}