Remove MainMenuMode.StartGame() reflection call that expected "Choose Your Map" screen state. Clients never see this screen in multiplayer, causing null references. Now transitions directly to playing mode like save loading does. Fixes: NullReferenceException at MainMenuMode.StartGame() 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>